Virtual production stage with LED wall
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Real-Time 3D

Unreal Engine Development

Virtual production for live broadcasts, real-time 3D environments rendered on LED walls, and interactive experiences driven by live audiences. All running at broadcast framerate.

Live Virtual Production

LED wall-driven virtual sets running on Unreal Engine 5 for live broadcasts, concerts, and TV. Real-time compositing, camera tracking, and on-set workflows. All rendered live, not in post.

Custom C++ Plugin Development

Performance-critical UE5 plugins for live environments. Custom networking modules for live data ingestion, real-time API integrations, and broadcast-specific tooling built in C++.

Audience-Driven Interactive Experiences

Real-time interactive installations triggered by live audiences. TikTok Live integrations with UE5, viewer-driven mechanics, live polling visualizations, and immersive brand activations during live events.

Real-Time 3D for Broadcast

Dynamic 3D graphics rendered in real time for live TV and streaming. Virtual sets, augmented reality overlays, data-driven visualizations, and MetaHuman-powered digital presenters. All at broadcast framerate.